Open-source drafting that keeps your DWG drawings whole, built in pure Rust.
DWG and DXF drawings opened, edited and saved without losing what you didn't touch: the command line, object snaps, layers, dimensions, hatches, blocks and layouts you already know. It runs natively on macOS, Windows, Linux and FreeBSD, and in the browser via WebAssembly. Built on CADCraft by the ArtCraft team.
Try DraftCraft in your browser · Screenshots · Downloads · Why DraftCraft · What works today · Quick start · Built on CADCraft · License
[!NOTE] DraftCraft is a fork. It’s CADCraft, the ArtCraft team’s open-source CAD application, grown toward native, lossless DWG by WithShalom Studios. It is not made, endorsed or supported by the ArtCraft team, and it is not affiliated with Autodesk, Inc. AutoCAD and DWG are Autodesk’s trademarks, used only to say which files and workflows DraftCraft works with.
Apartment plan (examples/apartment.dxf): walls with pick-point hatching, TrueType MTEXT room labels, a TABLE, a multileader and architectural dimensions, built entirely from commands.
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| Layouts: paper space with viewports, page setups and PLOT to PDF. Double-click a viewport to work in model space through it. | Mounting bracket: a two-view part drawing with centre lines, hidden lines, an ANSI31 section hatch and a title block. |
L, click two points, type @5<45, press Enter. The command
line, prompts with clickable [Keywords], AutoComplete, object snaps, polar tracking, ortho,
direct distance entry, window and crossing selection, grips, and right-click-to-repeat behave
the way decades of drafting habit expect.DraftCraft is in early, fast development. Honest status (see ROADMAP.md for parity numbers):
| Area | Status |
|---|---|
| Drawing area | Model space with adaptive grid, axes, pan/zoom (wheel, middle-drag, pinch), crosshair cursor with pickbox, UCS icon, ViewCube, viewport label |
| Command line | Prompts with keywords, history, AutoComplete, aliases, @dx,dy, @d<a, #x,y, direct distance entry, Enter/space/right-click to repeat, transparent commands, .scr-style scripts |
| Draw | LINE, PLINE (arcs, widths), CIRCLE (center/radius/diameter, 2P, 3P), ARC, RECTANG (fillet/chamfer), POLYGON, ELLIPSE (+arcs), SPLINE, POINT, XLINE, RAY, DONUT, TEXT, MTEXT |
| Modify | ERASE, MOVE, COPY, ROTATE, SCALE, MIRROR, STRETCH, OFFSET, TRIM, EXTEND, FILLET, CHAMFER, BREAK, JOIN, EXPLODE, rectangular/polar ARRAY, draw order, OVERKILL |
| Precision | Object snaps (endpoint, midpoint, center, geometric center, node, quadrant, intersection, insertion, perpendicular, tangent, nearest; deferred tangent/perpendicular for the first point of a line, e.g. belt lines tangent to two circles), polar tracking, ortho, grid snap |
| Layers & properties | Layers palette and Layer Properties Manager (on/off, freeze, lock, plot, colour, linetype), layer tools (isolate, freeze, off, lock, match, previous), Properties palette with per-object editing, linetypes, lineweights, colour index and true colour |
| Annotation | All DIM* commands with full DIMSTYLE variables, overrides and every arrowhead, associative dimensions that follow geometry, MLEADER, TABLE, TrueType fonts (.ttf, .otf, .ttc collections), MTEXT formatting codes (fonts, heights, colours, stacked fractions), our own single-stroke drafting font |
| Hatch & blocks | Pick-point hatch boundaries with islands, pattern, solid and gradient fills from our own pattern library, BLOCK/INSERT, attributes and nested blocks |
| Files | DXF read (R12–2018, ASCII and binary) and write (R2000), including dimension styles, associativity, tables and constraints; DWG read and write (WithShalom’s open DWG crates first, the acadrust library second); PDF plotting, SVG and PNG export. Entities DraftCraft doesn’t model yet are not kept on save: see file-format parity |
| Layouts & plotting | Paper-space layouts, viewports (scale, lock, per-viewport layer freeze), MSPACE/PSPACE through viewports, page setups, PLOT and EXPORTPDF |
| Parametric | Geometric and dimensional constraints, AUTOCONSTRAIN, PARAMETERS with expressions, conflict detection; constraints re-solve after every edit |
| Grips | Hot grips with Space to cycle Stretch, Move, Rotate, Scale and Mirror |
| Interface languages | English, Ukrainian (Українська), Brazilian Portuguese (Português (Brasil)), German (Deutsch), Spanish (Español), Czech (Čeština), Russian (Русский), French (Français), Simplified Chinese (简体中文, with an installed CJK font), Italian (Italiano), Korean (한국어, with an installed Hangul font), Swedish (Svenska), Arabic (العربية, with an installed Arabic font), Hungarian (Magyar) and Turkish (Türkçe), live switching and a remembered Auto/system-language choice; details |
| Automation | MCP server, JSON control channel, cadcraft-cli (info, convert, run, commands, mcp) |
DraftCraft requires Rust 1.95 or later.
git clone https://github.com/withshalom/draftcraft
cd draftcraft
cargo run --release -p cadcraft -- --sample # opens the sample drawing
Then try typing at the command line:
line 0,0 @10,0 @0,5 c a closed triangle
circle 5,2 1 a circle
offset 0.25 then pick the circle and a side
zoom e zoom to extents
The web build: cd apps/cadcraft-web && trunk serve (needs trunk).
DraftCraft has no fonts in its repository; it uses the TrueType/OpenType fonts installed on your
system. Builds made with the optional craft-fonts
input (CRAFT_FONTS_DIR=<absolute path to a checkout> cargo build --release) also embed its
fonts: BIZ UDPGothic, BIZ UDMincho and Shippori Mincho (Japanese) and Noto Sans Arabic (the web
build, which has no system fonts, only BIZ UDPGothic Regular and Noto Sans Arabic). A text style
can use them by family name, and they draw characters a text’s font lacks when no installed
wide-coverage CJK font has them. Without CRAFT_FONTS_DIR nothing is embedded. SHX
fonts (including big fonts such as chineset.shx) aren’t read yet: text in an SHX style is drawn
with our own stroke font, and any character a text’s font lacks (CJK, for example) is drawn from
an installed font that has it, preferring wide-coverage fonts such as Noto Sans CJK, Source Han
Sans, WenQuanYi, PingFang or Microsoft JhengHei. Two settings, set with SETVAR or (for every
run) an environment variable, steer this:
| Variable | Environment | Meaning |
|---|---|---|
FONTALT |
CADCRAFT_FONTALT |
Font used instead of a text style font that can’t be found (an SHX file, a missing TTF), by file or family name, e.g. Noto Sans CJK TC. Empty (default) = our stroke font. |
FONTFALLBACK |
CADCRAFT_FONTFALLBACK |
Fonts tried first for characters a text’s font lacks, comma-separated, e.g. Noto Sans CJK TC, msjh.ttc. |
. clears either one.
Your own fonts. Any .ttf, .otf or .ttc font works: install it in the system font folder
(Windows C:\Windows\Fonts or per-user fonts, macOS /Library/Fonts or ~/Library/Fonts,
Linux and the BSDs /usr/share/fonts, /usr/local/share/fonts, ~/.local/share/fonts or
~/.fonts) and name it in a text style (STYLE, or style {"name":"FA","font":"Vazirmatn"})
by file name (Vazirmatn-Regular.ttf) or family name (Vazirmatn), or inline in MTEXT with
\fVazirmatn;. Restart DraftCraft after installing a font: the font folders are scanned once.
Right-to-left text (Persian, Arabic, Urdu, Hebrew). TEXT and MTEXT lines are laid out with the
Unicode Bidirectional Algorithm (the paragraph direction comes from its first letter, so numbers
and Latin words inside Persian text keep their own order), and Arabic-script text is shaped with
OpenType (contextual letter forms, lam-alef and other ligatures, ZWNJ / ZWJ, mark positioning).
Justification (left, centre, right, MTEXT attachment and wrapping) still refers to the text’s box.
Our stroke font has no Arabic letters, so Persian in a stroke-font style is drawn from an
installed font that has them: Vazirmatn, Noto Naskh Arabic, Noto Sans Arabic, Segoe UI, Tahoma,
Arial and DejaVu Sans are looked for first. To choose the font, install a free Persian font such
as Vazirmatn (SIL Open Font License) and either use it
in the text style or set FONTFALLBACK (CADCRAFT_FONTFALLBACK="Vazirmatn"). Formatting changes
inside a word (an MTEXT colour change in the middle of a Persian word) break the joining at that
point.
The desktop app writes its log records to standard error and to logs/cadcraft.log in the
settings directory (Linux and the BSDs ~/.config/cadcraft/logs/, or
$XDG_CONFIG_HOME/cadcraft/logs/; macOS ~/Library/Application Support/CADCraft/logs/; Windows
%APPDATA%\CADCraft\logs\; or under CADCRAFT_CONFIG_DIR). A start from a desktop menu or the
Dock has no terminal, so this file is what to attach to a bug report. Each launch moves the
previous log to cadcraft.1.log (and that one to cadcraft.2.log), so the log of a run that
crashed survives the next start. The file stops growing at 16 MiB. --version writes no file.
| Variable | Effect |
|---|---|
CADCRAFT_CONFIG_DIR |
Use this directory instead of the platform settings directory (the log goes to its logs/); empty means no settings folder (no log file, autosave, workspace or plotters) |
RUST_LOG |
Log levels for standard error and the log file. Default: info for DraftCraft’s own crates, warn for everything else. env_logger-style directives replace that, e.g. RUST_LOG=debug, RUST_LOG=warn,cadcraft_io=trace or RUST_LOG=info,wgpu_core=warn; a directive ending in * covers every target starting with it (cadcraft*=debug). cadcraft_engine=debug also logs every command-line message. |
The logger is apps/cadcraft/src/logging.rs; the web build logs to the browser console instead.
# MCP server on stdio, headless:
cadcraft-cli mcp
# …or bridged to the running app (start it with --control 7979):
cadcraft-cli mcp --connect 127.0.0.1:7979
# One-shot headless runs:
cadcraft-cli run --sample --script 'CIRCLE 22,3 1\n' --save out.dxf --export out.png
cadcraft-cli info drawing.dxf
cadcraft-cli convert drawing.dxf drawing.svg
# Frame part of the drawing (model space, drawing units, lower-left corner first):
cadcraft-cli convert drawing.dwg detail.png --window 0,0,20000,15000
cadcraft-cli run drawing.dwg --cmd 'zoom {"mode":"window","p1":[0,0],"p2":[20000,15000]}' --export detail.png
cadcraft-cli run drawing.dwg --cmd 'select {"window":[[0,0],[20000,15000]]}' --cmd 'zoom {"mode":"object"}' --export sel.png
# Act on what an earlier --cmd made: {last} is the last handle it returned.
cadcraft-cli run --metric --cmd 'layout.set {"name":"Layout1"}' \
--cmd 'mview {"p1":[20,20],"p2":[200,150]}' --cmd 'viewport.set {"handle":"{last}","scale":1}'
How image exports (PNG 2400×1600, SVG, PDF) are framed: convert fits the model-space extents.
run --export shows the current view when the script or commands changed it (zoom, pan,
view.set, …) and otherwise fits the extents too. --window x0,y0,x1,y1 shows exactly that
rectangle, centred and scaled without distortion; --view extents or --view current forces
either framing. To frame a selection set, zoom {"mode":"object"} after selecting.
MCP tools include command_line (type at the prompt), execute (any command with JSON),
inspect_drawing, query_entities, render (returns a PNG) and, when connected to the app,
screenshot and ui_click. The desktop app’s JSON control channel is documented in
docs/control-protocol.md.
To run LISP routines, scripts and alias files, or to drive DraftCraft from your own programs, see docs/customization.md.
cadcraft-cli --help documents every subcommand and flag; exit codes, streams, environment
variables and its RFC-0012 conventions are in docs/cli.md.
geom ─┐ f64 geometry: arcs, bulges, splines, intersections, offsets
dxf │ (standalone) DXF tag reader/writer
color ┤ colour index, true colour
doc ┤ drawing database, copy-on-write entity store (cheap undo)
fonts ┤ render stroke font + TEXT/MTEXT layout │ display lists, linetypes, hatches, dims, CPU raster
io ┤ DXF mapping, SVG/PNG export
engine┤ sessions, commands, command line + prompts, snaps, selection, undo
ui-egui · mcp the swappable egui front end · MCP server
apps: cadcraft · cadcraft-cli · cadcraft-web
Nothing below ui-egui knows about egui, so the front end can be replaced. cargo xtask ci
checks formatting, clippy, tests, asset attribution, the crate layering and the wasm build.
Drafting and layer-palette icon buttons use the pinned craft-ui button component for interaction,
accessible labels and keyboard focus. DraftCraft keeps its multicolor icon painter, dark palette,
disabled tint and tool commands. The native host saves workspace visibility and toolset choices
atomically; CADCRAFT_CONFIG_DIR selects an isolated profile. Compact toolbar groups move into a
More menu, and status readouts truncate with a full-value tooltip before they reach layout tabs.
Painted toolbar and tab controls
have accessible labels and visible keyboard focus. Property controls remain application-specific.
Over the drawing area DraftCraft hides the system cursor and draws its own crosshair. Tools that follow the system cursor (Windows Magnifier set to follow or centre the mouse pointer, other screen magnifiers, screen recorders, remote desktops) lose track of it there. Turn on View ▸ Accessibility ▸ Show System Cursor to keep a small system crosshair visible at the centre of the drawn one, or start DraftCraft with the environment variable CADCRAFT_SYSTEM_CURSOR=1 (on Windows, set it once with setx CADCRAFT_SYSTEM_CURSOR 1 and start DraftCraft again). Agents can switch it with the control channel: ui.set {"systemCursor": true}.
DraftCraft follows the operating system’s animation setting. When the system is set to show no animations, dialogs, menus and tooltips appear at once instead of fading in, collapsing sections and scroll bars change at once, and the mouse wheel scrolls lists a whole step at a time instead of gliding. Zooming the drawing with the wheel always moves a whole step; with Ctrl held (a touchpad pinch, on Windows) it glides to the new zoom only while animation effects show.
| System | Where the setting is |
|---|---|
| Windows | Settings ▸ Accessibility ▸ Visual effects ▸ Animation effects |
| macOS | System Settings ▸ Accessibility ▸ Reduce motion |
| Linux, BSD | the desktop’s reduced-motion (or animations) setting, read through the XDG Desktop Portal |
| Web | the browser’s prefers-reduced-motion |
A change to the system setting is picked up while DraftCraft runs, within a few seconds. To choose for DraftCraft alone, use View ▸ Accessibility ▸ Animation Effects: Use System Setting (the default), On or Off. Options ▸ Display has the same choice. Agents can set it with the control channel: ui.set {"animations": "off"} ("system", "on" or "off"), and ui.inspect reports whether animations show (animations).
Drafting feedback is not an animation effect and stays as it is: rubber bands and previews, snap markers, the pause that acquires an object snap tracking point, the text cursor’s blink, the spinner shown while a drawing opens, and pan and zoom, which follow the pointer and the wheel directly.
See ROADMAP.md for the stage, measured parity and the estimate of remaining work, and docs/gaps.md for everything still missing.
One click downloads the installer from the latest release:
| System | Download |
|---|---|
| Windows 10 and 11 | 64-bit (x64) · ARM64 · 32-bit (x86) |
| macOS 11 or later (Apple silicon and Intel) | Disk image |
| Linux, any distribution | AppImage x86_64 · AppImage ARM64 |
| Debian, Ubuntu, Mint, Pop!_OS | .deb x86_64 · .deb ARM64 |
| Fedora, openSUSE, RHEL | .rpm x86_64 · .rpm ARM64 |
| Flatpak | x86_64 · ARM64 |
| Browser | Nothing to install: draft.cadcraft.dev |
The release page also has the Windows portable
zips, the Arch Linux packages, .tar.gz builds (including RISC-V), the macOS command-line tool, the web build
and SHA256SUMS.txt. The Windows and Linux downloads include draftcraft-cli, the command-line and MCP tool,
next to the app; on macOS it’s the separate draftcraft-cli-…-macos-universal.zip.
The downloads aren’t code-signed yet. On Windows, if SmartScreen warns, choose More info, then Run anyway. On macOS, the first time, right-click DraftCraft in Applications and choose Open.
DraftCraft tells you when a newer version is out (it checks when it starts; Help › Check for Updates… checks
now). The AppImage, .deb, .rpm and Windows portable copies install it in one click; with the others,
download the new installer and run it over the old one.
DraftCraft is CADCraft, one of the ArtCraft team’s Crafting Apps, with WithShalom Studios’ DWG work on top:
cadcraft-dwg-lossless branch and in review upstream as
storytold/cadcraft#2456: every object keeps its handle and
type, and the objects you didn’t change are saved as the file had them. They come to the main build once
upstream takes them.The code stays CADCraft’s wherever it can, so upstream’s improvements keep merging in. The installers put
draftcraft and draftcraft-cli on your system; in the source, the crates and binaries keep CADCraft’s names
(cargo run -p cadcraft, cadcraft-cli).
DraftCraft, like CADCraft, is dual-licensed under MIT or Apache-2.0, at your option. Copyright (c) 2026 ArtCraft Team, the CADCraft contributors and WithShalom Studios. Required notices are in NOTICE.
Bundled fonts, icons, images and other assets keep their own open licenses; each one is listed with its author,
source and license in ATTRIBUTION.md. DraftCraft’s app icon and logo are original artwork
(packaging/compass-icon.py, packaging/draftcraft-logo.py); CADCraft’s icons, its single-stroke drafting font,
its hatch patterns and its linetypes are original work, drawn or defined in code.
The ArtCraft name, wordmark and logos in docs/brand/ are trademarks of the ArtCraft Team. Under
docs/brand/LICENSE-brand.txt, forks must remove them, so DraftCraft doesn’t show
them; the files stay in docs/brand/ only because they are upstream’s.
Tool Sets, Layers, and Properties can be regrouped, split, floated within the app window, closed, and reopened. The drawing canvas stays visible and cannot be closed or turned into a tab. Drag a panel header to a target edge or another header. Its context menu offers Float panel, Move to group, and Close panel. Existing panel toggles reopen panels at their saved location; Reset Panel Layout restores the app layout. Floating panels remain inside the current app window.